Current official roster

Omniraptor

Find stats, play style, strengths, weaknesses, and group information for Omniraptor in Evrima.

Carnivore
Free skin · Official servers
Max size 4.0 m
Max weight 395 kg
Max speed 46.8 km/h
Max group 8

Omniraptor

Gameplay guide

This profile gathers useful information for choosing this dinosaur, understanding its role, and preparing a Gateway session.

Play style

Mobile pack hunter

Isolate a target, alternate bites and pounces, then retreat with stamina in reserve. While latched, hold left click for damage or right click for bleed mode. In a pack, coordinate latches and cover exits.

Features

Active abilities

Left click

Primary bite

Left click remains the simple bite. It finishes wounded targets, protects a pounce exit, or punishes a small opponent crossing too close. Omni should not rely on it to win heavy trades.

Right click

Pounce / latch

Right click launches the latch. Once attached, choose neutral, damage or bleed mode below. Save stamina to leave before a forced dismount and its brief stun.

Hold left click while latched

Damage pounce

Hold the button instead of repeatedly clicking. Check the animation change: the raptor pulls its head back to tear flesh.

Hold right click while latched

Bleed pounce

Repeated applications can build up bleeding: initially slight, it can become more pronounced over successive latches. This mode takes practice to choose attack windows, manage stamina and dismount in time. Check the claw animation to recognize the active mode.

No mouse button while latched

Neutral latch

A separate mode from holding either attack button.

A / D while latched (default bindings)

Latch control

Switch slots. Leave before exhaustion; trees and obstacles can knock you off and expose you to a counter-attack.

Right click on a light enough target

Pin

Can pin prey depending on relative weight.

Coordinated pounces

Pack grapple

Several Omnis can bring a target down; relative weight matters.

Alt + left click

Directional bite

Aim with the camera; depends on alternate-attack settings.

Jump + left click

Jump attacks

Look up for a bite; down for a kick.

Group coordination

Pack pressure

Omni gets most of its value in a group. One raptor forces a dodge; several Omnis can rotate angles, keep the target moving, and build bleed without offering a clean frontal duel.

Stats

Max force
65
Preferred food
Herrerasaurus, Pachycephalosaurus, Ceratosaurus, Kentrosaurus, Carnotaurus, Diabloceratops, Troodon, Deer, Rabbit, Dryosaurus, Psittacosaurus, Gallimimus, Maiasaura

Sources

Sources
In-game roster, Game data, Official Steam, Wiki
Status
Community supported
Verification
Oct 20 at 00:00
Omniraptor

Attacks

  • Primary bite
  • Pounce / latch on isolated targets
  • Pounce: damage (hold left click after latching)
  • Pounce: bleed mode (hold right click after latching)
  • Solo pin or pack grapple depending on weight
  • Jump bite or kick depending on camera aim
  • Directional bite for short angle correction

Strengths

  • Pack limit of 8, ideal for coordinating multiple attack angles
  • Mobile and fast, able to choose angles instead of staying in front
  • Multiple pounce modes to adapt pressure to the target
  • Excellent at exhausting a target through short engagement windows
  • Can force an isolated target to panic, turn, and spend stamina

Weaknesses

  • Fragile against heavy bites, tail hits, and stomps
  • Pounce commits its position and can be punished if read
  • Far less oppressive alone than in a coordinated pack
  • Depends on stamina to enter, exit, and keep pressure
  • Poor target choice, especially too heavy or well protected, quickly turns the fight

Free skins for your dinosaur

Compatible with official servers

Sous-bois — Ombre fauve

The 'Ombre fauve' composition adapts a woodland inspiration to your Omniraptor's palette, with muted tones and restrained contrasts.

Skin colours

To get this skin, open this page on your computer.

How do I use this skin?

Before importing the code, manually select Pattern4 under “Pattern” and “Default” under “Theme”, even if these values already appear selected. Check that the colour sections are displayed, then import the code.

  1. Click “Get the skin”: its unique code is copied to your clipboard.
  2. In The Isle Evrima, open this dinosaur’s customisation screen and paste the code into the import field.
  3. Press “Import” to apply the skin.

Community tips

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Official notes

Selection-screen data: Preferred Food Herrerasaurus, Pachycephalosaurus, Ceratosaurus, Kentrosaurus, Carnotaurus, Diabloceratops, Troodon, Deer, Rabbit, Dryosaurus, Psittacosaurus, Gallimimus, Maiasaura. Basic Max Weight 395.0, Basic Max Speed 1300.0, Basic Max Bite Force 65.0, Basic Max Group Size 8. The game now uses Omniraptor for the playable previously known as Utahraptor in the EVRIMA ecosystem. Official notes describe pounce as the raptor's central tool: latch onto a target, apply pressure, and force the opponent to respond instead of simply fleeing. Later official notes mention pounce slots and adjustments, confirming that positioning during the latch is part of the mechanic.

Community notes

Evrima Quick Guide matches the selection screen: 395 kg, 46.8 km/h, 65 bite force, and a pack limit of 8. Raw speed 1300 converts to 46.8 km/h with the 0.036 multiplier. The EVRIMA wiki preserves the Utahraptor/Omniraptor history and describes a mobile pack carnivore built around pounce, bleed, and short engagements. The Reddit thread “How do we always lose???” highlights holding the button while latched instead of repeatedly clicking. Mastery takes practice: recognize animations, choose the right mode, manage stamina and coordinate exits. Players report an animation bug; check the animation change when activating a mode. Players also describe bleeding building up with repeated applications; no exact stacking threshold or rate is claimed here.