Private server

NERF NA - LOW RULES - 1.25x - STORAGE - HIGH AI

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Requires Steam and The Isle - Evrima to be installed.

Direct connection to the server is experimental and may require closing the game to work.

Hosting country: United States · estimated location; latency may vary.

Last reading 27 minutes ago

Players online now 90 / 450
Occupancy 20 %
Map Gateway
Version 0.21.784

Old or unavailable observation: available slots are unconfirmed.

Observed history

Traffic

Loading history…

Retrieving day, week and month data. Charts will appear automatically when available.

Peak hours 00h, 01h, 02h

Base: today

Quiet hours 09h, 10h, 11h

Base: today

Popularity Rising (+24%)

Base: last 30 days

Above 75% 39%

Base: last 7 days

Full server 2%

Base: last 7 days

Under 25% 3%

Base: last 7 days

Under 50% 31%

Base: last 7 days

Full at this hour 0%

Base: today

Charts

Charts show the available readings for each period. History may be incomplete.

Today

Readings from Oct 14 to Oct 20

235

players today

446 266 87
269 players - 19:20 181 players - 14:20 235 players - 07:10
Oct 14 Oct 20
Average
259
Peak
446
Min
1
Last point
Oct 20 at 07:10
Week

Aggregates from Oct 14 to Oct 20

292

players on average

448 267 86
144 players - Oct 14 at 12:00 246 players - Oct 17 at 13:00 236 players - Oct 20 at 07:00
Oct 14 Oct 20
Average
292
Peak
450
Min
1
Last point
Oct 20 at 07:00
Month

Aggregates from Oct 14 to Oct 20

294

players on average

372 307 243
255 players - Oct 14 at 00:00 335 players - Oct 17 at 00:00 372 players - Oct 20 at 00:00
Oct 14 Oct 20
Average
294
Peak
450
Min
1
Last point
Oct 20 at 00:00

Likely reading

Forecast

In 1h Active

Base: today

Likely peak 00h - 03h

Continuous hourly window

Weekday Tuesday, Sunday

Base: last 30 days

Near saturation 0%

Base: today

By play style

Mood and experience

Server mood

Overall reading of recent activity

Quiet
Activity now

Compared with the usual activity at this hour

Quiet
Solo

Looking for quiet play without an empty server

Balanced
Group

Looking for a lively server

Not ideal
Queue

Based on occupancy and full-server history

Low
Lively without saturation

Good activity / access balance

Variable