Official The Isle channel

Patch 0.18.111 now live!

Last reading 2 minutes ago

Devlog
Category
Devlog
Author
Punchpacket
Published
Dec 21, 2024

Hey Islanders, while there will not be a DevBlog this holiday season, we do have patch notes!

Thank you to everyone that participated in our recent Hordetest. It’s been an action-packed year and we’re all excited for what 2025 has in store for The Isle. A new patch is now available on the EVRIMA Public Branch. Happy Holidays everyone!

- The Isle Dev Team

Patch 0.18.111

Added maiasaura as a playable species

Gastroliths can now be foraged on gravel

Added officers to groups and the ability to promote/demote and transfer leader

Added alternative high/low grab animations for herbivores

Animals can now be staggered while flying

Adjusted building shader material to better handle vertex painting

Corrected sound attenuation during ceratosaurus’s charge attack

Adjusted attenuation curves for medium size animals vocals

Updated leg fracture animations for diabloceratops, tenontosaurus, gallimimus and stegosaurus

Any connected food items to a tree automatically fall when the tree is consumed Timers for various environmental skin effects have been updated

Reduced the amount of food required to unlock the cannibal mutation

Increased weight threshold for being grappled from 65% to 101%

Improved system for fractured animations

Bucking now forces a dismount instead of dropping the player straight to the ground

Adjusted dilophosaurus hallucination in water

Broadcast no longer tries to show an extra name tag if the broadcasting player’s name tag is already visible

Reduced volume of crab movement sounds

Improved weather sounds volume balance

Adjusted AI spawn zones with more configurable options

Improved replay scrub time and fixed crash when scrubbing

Adjusted large footstep sounds volume and attenuation

Schooling fish now have a weight cap of 10kg

Added sounds to the stegosaurus digging animations

Fixed ini file being deleted on restart

Fixed issue with loading saves

Fixed vocal type sounds being unnecessarily muffled by nearby sources

Fixed deinosuchus jaw snap base sound not occluding in water

Fixed sounds when a troodon opens a body

Fixed volume issue with juvenile dilophosaurus dirt sprint footsteps

Fixed footsteps not scaling properly

Fixed some plants taking too long to despawn once consumed

Fixed blend from montage for juvenile morphs in certain species

Fixed latched pouncer being hit by their target

Fixed troodon taking longer to recover from a knockdown than it should

Fixed deinosuchus lunge forcing upward movement

Fixed not pairing up correctly after rejoining the server

Fixed courtship being lost on relog

Fixed being able to place a nest when in the same group but not courted/paired

Fixed hatchlings not being added to groups properly

Fixed courting not putting players into groups

Fixed organs not disappearing if using wipe corpse command (RCON)

Fixed dirt effects showing up on improper surfaces

Fixed gallimimus missing its gore mask

Fixed input lock after swallowing a ragdoll

Fixed hint message for closed coconuts

Fixed buck animation not triggering immediately while holding input

Fixed rotation mismatch during latch pounce

Fixed crouching deceleration not being used

Fixed hallucination pawn behavior if the target is flying, latched or swimming

Interacting with plant chunks now displays the correct hints

Fixed diabloceratops being able to trap pouncers in collision

Fixed being able to use ram while grappled as a pachycephalosaurus

Fixed carnotaurus’s sliding rotation rate

Fixed carnotaurus’s rotation rate while holding RMB

Fixed juvenile pachycephalosaurus being unable to knockdown fruit with headbutt

Fixed being able to turn too quickly while moving in mud

Fixed weather sounds in skin creator

Fixed swallow ability not always ending properly

Fixes to some miscellaneous issues related to underwater post process effects

Fixed juvenile deinosuchus ragdoll

Fixed males inheriting the "Advanced Gestation" mutation

Fixed an issue where ragdoll sleep was not functioning correctly

Fixed thunderstorm event not firing

Fixed an issue preventing certain species from swapping the pounce latch slot during a grapple

Fixed omnivores being unable to eat schooling fish on the ground

Fixed rabbit animation speed

Fixed elite fish not resetting after being damaged

Fixed an issue where psittacosaurus burrows would grow inverted infinitely

Fixed deer buck montage