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Patch 0.21.321

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Patch
Catégorie
Patch
Auteur
Punchpacket
Publié
23 déc. 2025

Hey Islanders,

A new patch is now available on the Evrima Public Branch. Thank you to everyone that participated in our latest hordetest. To spare you all a novel-length read, we’ve trimmed the changelog down to the highlights. A list of known-issues will be updated and posted in a few days.

You may need to restart your Steam client if the update is not immediately available to download.

Changelog for Patch 0.21.321:

Added Tyrannosaurus

RMB - Muzzle Swing

A light attack capable of knocking down smaller targets

Hold RMB - Heavy Muzzle Swing

A heavy attack capable of knocking down or killing smaller targets and staggering similar sized animals

Hold LMB - Crush

A powerful attack that sends the tyrannosaurus lunging forward with a powerful bite and fracture damage. This can pin and execute smaller or wounded targets, or stagger similar sized animals Spacebar (After achieving subadult) - Ambush Ambush will give you a temporary increase to your sprint speed before going on a moderate cooldown. Useful to help catch prey that will soon outpace you Hold F and press 1 or RMB (After achieving adult) - "Paleo" Vocals Tyrannosaurus possesses some unique audio for generic and broadcast calls as an adult. There is no special use for this yet. It's just for fun LMB/RMB - Directional Attacks Tyrannosaurus possesses primary and secondary directional attacks. Primary attacks are standard bites. Secondary attacks are less lethal but medium hitting muzzle swings RMB (After crushing a target) - Throw Throw a target in the direction you're looking. This will always kill them

Added Allosaurus

Hold LMB (While Running) - Claw Swipe A medium attack that deals heavy bleed. This can also move the allosaurus slightly in the direction its looking to close distance for the attack

Hold RMB and Release - Pounce

Allosaurus latches on to a target, dealing increasing damage and bleed over time

Updated Pteranodon

Automatic (Run off a ledge) - Ledge Flight Enter flight automatically by running off the edge of a surface Double Press Ctrl (During Flight) - Barrel Roll Spin down into a dive or just show off Z (During Flight) - Air Brake Depending on how fast a player is going, quickly braking and using turn will drastically increase your turn rate at the cost of some momentum RMB (While over mud or a water surface) - Spearfishing Only usable during the day, this will cause the pteranodon to enter a stance to lure fish or clams nearby. When a target is highlighted, press LMB to catch them. If you catch a clam, press LMB when on a hard surface like rock to throw a clam down to open it Carnotaurus Headbutt is now activated by holding RMB and pressing LMB while held. This can be activated while standing or running and depending on charge time, can knock down or stagger targets depending on their comparative size

Added Elder life stage

At 100% growth, players are eligible to Entomb. This kills your current animal and respawns you again as a fresh spawn of the same species. Mutations from the previous life are kept and their benefits are enhanced, as well as letting you choose more mutations to benefit your animal

Adjusted new menu and in-game HUD (WIP)

Added Player Report function after death

Added clams

Added Sequential Hermaphroditism - Players can take this mutation to change the sex of the animal once

Added Parthenogenesis - Players can take this mutation allowing a female animal to nest and lay eggs without a mate

Updated foliage meshes

Updated island layout

Fixed nesting crash

Fixed the length of wallow trace sometimes extending further than it should

Fixed certain objects dropping from a player's mouth when trying to swallow

Fixed several instances where a rotten egg were not being shown as rotten

Fixed juvenile vocal animations not stopping if biting in the water

Fix attempt to bite audio not playing

Fixed cypress stumps using the wrong shader

Fixed certain bushes having a small piece of collision that would interrupt player movement

Fix attempt to dilophosaurus hallucinations not causing damage and not disintegrating

Fixed psittacosaurus positions when carried

Fixed players pouncing on occupied slots

Fixed audio sounding as if a player was above water while waterwalking

Eggs no longer give nutrients

Fixed nest debris spawning inside rocks

Fixed subadult stegosaurus locomotion animation blending

Fixed patrol zones not swapping for carnivores

Fixed "Leave Ground" button not being visible

Fixed Admin Teleport not working if too far away from original point

Added back pounce slot for boar and turtle

Fixed scavengers contributing to pack scent

Fixed idle animations occasionally overriding player movement

Fixed jackfruits not falling properly

Fixed pounce deflect animation not playing when hitting the front of a target

Fixed underwater deinosuchus lunge vocals being heard by players above water as if the deinosuchus was also above water

Fixed death logs showing wrong growth values

Fixed maiasaura stamp moving at incorrect speeds

Fixed namespace issues

Fixed hypsilophodon obstacle avoidance not working

Improvements to footstep metasounds — Volume adjustments and metasound setup fixes across dinosaur weights

Fixed rain soundmix muting ambience with no active rain

Fixed herrerasaurus drop attack not dealing damage at times

Fixed juvenile beipiaosaurus being kicked from the server when swimming in some circumstances

Fixed spar pushing not working correctly from the side/back of a target

Fixed the camera clipping through the ground for small playables

Fix attempt to 4th mutation alert not showing up

Fixed jump attacks being usable when swimming

Fixed hatchling begging sometimes ending by itself

Fixed maiasaura animations when switching between biped and quadruped with fractures

Added directional 180 attacks to maiasaura quadrupedal and bipedal stances

Fixed bees calling sound on server

Fixed head movement during gallimimus directional attack

Fixed hatchling begging ending early

Fixed pteranodon animation issue after biting while flying

Fix attempt for entomb taking cached client data

Fixed compy not eating corpses

Fix attempt to Multichambered Lungs not affecting resting threshold

Fixed server memory bloat

Fixed spawn commands not working in shipping builds

Fixed queueing sometimes kicking people with server is full message

Fixed pteranodon animation issues when landing in mud

Synched out of place footsteps on triceratops drink in/out anims

Fixed pounce vocal sounds not playing when standing in water

Fixed blood splash effect

Fixed lamp post collision

Fixed sliding stopping early when turning too much

Fix attempt to issue with "breath" parameter on vocal sounds

Fixed crash on gallimimus overlap regarding "Remove Hint" on server

Fixed carnotaurus being input locked after quick get up

Fixed AI not walking

Fixed footprint tracking

Fixed compsognathus walk animations

Increased number of table pages in VT

Lowered wind volume during storms

Fixed rare crash instance related to beipiaosaurus

Increased brightness of lowest possible nightvision

Fixed corpses not floating to water surface

Fix to a rare crash when the function is called but the target got wiped out

Fixed pachycephalosaurus ram occasionally not ending

Fixed ceratosaurus chuffing damage multiplier

Fixed slide on Trike's wallow montage end

Fixed confirm button sometimes not showing up for nest codes

Fixed pteranodon slightly draining in thermals and wind currents

Fixed triceratops sliding when grabbing objects and moving right away

Fixed pteranodon latch animation being too far from the wall

Fixed a rare instance that would cause a crash on player death

Fixed debris nest building not ending when releasing E

Fixed several blood effects being too dark

Fixed getup animation occasionally restarting for part of the animation after getting up

Fixed deinosuchus not rotating when lunging on land

Fix attempt to white eyes on skin creator if night vision is on and 3D background is off

Fixed certain sanctuaries failing to spawn juvenile mushrooms

Fixed defense power not scaling properly

Fixed deinosuchus lunge movement issue when waterwalking

Fixed hypsilophodon crash on spit when a target is invalid

Fixed slot swap getting interrupted sometimes

Fixed strange tick reset when latched to a target that is currently being grappled

Fixed tenontosaurus swim turn animations

Fixed stegosaurus power swing not recoiling when hitting certain trees

Fixed deer AI not having a proper buoyancy plane

Fixed pteranodon head animation when ascending from skimming

Fixed lighting overly darkening from cloud coverage

Added impact splash sounds to tenontosaurus tail slam connecting with a mud pool

Fixed an occasional endless loading screen from failed server join

Fixed being able to activate spar mode while resting

Fixed pteranodon crashing too easily when flying down on the ground

Fixed pteranodon not being able to pick up fish by biting

Fix attempt to drink hint disappearing if pressing H

Fixed remaining objects missing collision

Changed herrerasaurus latch hoist hand climbing sound notifies

Fixed pterandon occasionally regaining stamina when ascending

Fixed some alignment issues when swimming and flying

Fixed pteranodon latch speed conditions

Fixed branch snapping missing from certain trees

Fixed being able to cancel stegosaurus directional attacks during the attack

Fixed pteranodon directional attack not working in mud

Fixed an error causing Graphic Settings not saving

Fixed diabloceratops sliding rotation rate

Fixed deinosuchus sniffing animation with broken legs

Fixed spar flung animations not always playing

Fixed pteranodon landing animation not always playing

Fixed spar flip occasionally not working on triceratops

Fixed damage mutations not properly applying to ram and pounce

Fixed rotten organs showing as diets on scent compass

Fixed weather not properly changing

Fixed storm audio sounds

Fixed subadult deinosuchus nesting related animations looking incorrect

Fixed deinosuchus lunge never ending when breaking water surface if holding RMB and spacebar

Stegosaurus power swing can now open fruit Lowered diabloceratops, stegosaurus and triceratops sprint decay Larger animals now become infertile when reaching 100% growth Raised speed on several animals will require manual check Slightly decreased omniraptor adult weight

Updated "Multichambered Lungs" - Travel a distance of 200,000 units (2km)

Adjusted maia visual growth curve to set into subadult slightly faster

Increased time between stamina pounce decay

Lowered maia thirst decay Decreased Beipi oxygen decay

Updated "Reniculated Kidneys" - Drink 1000 units of water (down from 2500)

Updated "Osteophagic" - consume any amount of bone while having a bone fracture of any type

Made triceratops engage attack faster Made pteranodon 45 degree directional attacks faster Made triceratops juvenile and subadult turn faster

Updated juvenile triceratops directional attack speeds